Interactive Spaces designs and develops playful interactions in the real world. Capabilities include:
- Concept Development
- User Research
- Interaction Design
- Visual Design
- Physical Computing
- Web Development
- Software Development
Below, find some of our recent work.
The Social Media Interactive Dashboard is an interactive data visualization experience created for a social media event at Ogilvy New York. By standing on different spots on the floor, a user can sort the projected visualization into different views. Interactive Spaces was responsible for the concept, design, creation, and installation of the project.
The GE Twitter Facade was a full window takeover in mid-town Manhattan that lit up real-time with health-conscious words as they were tweeted. Tagged tweets would also appear in dynamic speech bubbles, allowing users to contribute to the conversation. Interactive Spaces assisted in the development of this dynamic facade which consisted of seven 17-foot windows and two 65" plasma displays.
The Dendreon kiosk was a trade show installation consisting of a touch screen and a 65" plasma display. Contributing users' names would appear dynamically on the large screen as they selected charities they would lke Dendreon to contribute to. Interactive Spaces developed the application for both screens, including touch input, dynamic content, and real-time recording of contributions.
Inspired by traditional thrones and nature's plumage, the Peacock Chair integrates modern technology sensors into an antique chair to create a playful, interactive throne where peacock feathers majestically open to frame the individual sitting upon it. Created by Interactive Spaces CEO Victoria Fang, the chair was displayed at BOFFO's Objective Affection show in fall 2009 and has been featured in several blogs and magazines.
© 2009-2011 Interactive Spaces